SINKING STARAN INDEPENDENT GUIDE

105 puzzles

Promesst1 StreamlinedThe Promise (Demo) · V01↗Mirror 1The Mirror Isles · I01↗Mirror 2The Mirror Isles · I02↗Mirror 3The Mirror Isles · I03↗Mirror 4The Mirror Isles · I04↗Mirror 5The Mirror Isles · I05↗Mirror 6 AltThe Mirror Isles · I06↗Mirror 7The Mirror Isles · I07↗Mirror 8 V5The Mirror Isles · I08↗Mirror 11The Mirror Isles · I09↗Mirror 12The Mirror Isles · I10↗Mirror 13The Mirror Isles · I11↗Mirror 14The Mirror Isles · I12↗Mirror 15The Mirror Isles · I13↗Mirror 19The Mirror Isles · I14↗Mirror 17The Mirror Isles · I15↗Mirror SinkThe Mirror Isles · I16↗Mirror 20The Mirror Isles · I17↗Mirror 18The Mirror Isles · I18↗Mirror 21The Mirror Isles · I19↗Mirror 22 V2The Mirror Isles · I20↗Mirror Factory V2The Mirror Isles · I21↗Mirror PalsThe Mirror Isles · I22↗Walk It OverThe Mirror Isles · I23↗Mirror 10 Alt2The Mirror Isles · I24↗Mundane MirrorThe Mirror Isles · I25↗Mirror 10 B V2The Mirror Isles · I26↗Mirror 10 DThe Mirror Isles · I27↗Heroes 1-1Hearty Heroes of Hauling · H01↗Heroes 1-2 (V2)Hearty Heroes of Hauling · H02↗

THE HEARTY HEROES OF HAULING · H20

Heroes 1-19 Jail Solution

Match the starting board below, then reveal the recorded route as numbered movement steps. This is a community Demo solution for heroes1_19_jail.

Community engine replay checked

49 recorded inputs32 grouped steps73, 96 map coordinates
Heroes 1-19 Jail: community Demo starting board
Source label: Heroes1 19 Jail. Lookup reference: H20. Compare the arrangement and characters before using the route.

Before you start Heroes 1-19 Jail

The community engine represents this board as a 7 by 7 grid. Its map position is 73, 96, in the Heroes 1 collection.

The recorded route begins from the board’s initial state. If you have already moved objects, return to the matching starting arrangement before following it. The source ID and any version suffix distinguish this layout from similarly named puzzles.

This sequence contains 9 character-switch inputs and 0 ability-action inputs. Keep the character-switch steps in order: the next movement belongs to the newly selected character. Movement inputs can also push objects, so count inputs rather than assuming every action is an unobstructed walk.

Reveal the complete Heroes 1-19 Jail solution

Follow the rows in order. A repeated direction is grouped into one row; the input range helps you keep your place in the source sequence.

  1. Move left 2 times.Input 1–2
  2. Move down once.Input 3
  3. Switch character once.Input 4
  4. Move right once.Input 5
  5. Move down once.Input 6
  6. Move right 2 times.Input 7–8
  7. Move up once.Input 9
  8. Move down 2 times.Input 10–11
  9. Move left 3 times.Input 12–14
  10. Switch character 2 times.Input 15–16
  11. Move up once.Input 17
  12. Move right 4 times.Input 18–21
  13. Move down once.Input 22
  14. Switch character 2 times.Input 23–24
  15. Move left 2 times.Input 25–26
  16. Move up once.Input 27
  17. Move right once.Input 28
  18. Move up once.Input 29
  19. Move left 2 times.Input 30–31
  20. Switch character once.Input 32
  21. Move up once.Input 33
  22. Move left 4 times.Input 34–37
  23. Move down once.Input 38
  24. Switch character once.Input 39
  25. Move right once.Input 40
  26. Switch character once.Input 41
  27. Move right 2 times.Input 42–43
  28. Move down once.Input 44
  29. Switch character once.Input 45
  30. Move up once.Input 46
  31. Move right 2 times.Input 47–48
  32. Move down once.Input 49

Original recorded sequence

L2DCRDR2UD2L3C2UR4DC2L2URUL2CUL4DCRCR2DCUR2D

U/D/L/R are directions. X and V name primary and secondary actions in the community engine; C switches characters. These letters describe actions, not necessarily the keys assigned in your game. The sequence is a recorded solution, not a claim of the shortest route.

What if the route does not match my board?

Check the source ID heroes1_19_jail, the starting image and the selected character. A full-release board may differ from this Demo record. If the state stops matching, undo the last step and compare it before continuing.

Source and verification

The board image and route come from the pinned joric/ootss Demo Phase 2 snapshot. We replayed the exact 49-input sequence from the initial state in that community engine on 2026-10-10 and observed its win state. This page expands the route into numbered instructions; it does not claim an original, personally played full-release solution. The title is an edited community label, not a verified in-game title or a measured search query.

Locate H20 and mark progress on the map ↗